Adventuring In D&DNext

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So when sitting down to think about the “core” of Dungeons & Dragons I thought to myself about what really makes D&D, D&D. While much die rolling and resolution mechanics came to mind I tried to expand outward more, and I think one thing I’m always forgetting about is modules. There is a lot to be learned from running published adventures and I think the core of the game actually has a lot to do with adventure modules. Here’s why…

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Dungeons and Dragons Next

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Recently I was given some interview questions for an article about the next edition of D&D for the CNN geek blog. I really enjoyed answering them and put a lot of thought into them, considering today’s news I thought I should share my full transcript just to see how you guys felt about the whole thing. I feel it is relevant, and rather than writing an entirely new piece I do believe it sums up things rather well. Agree or disagree, I’d like to see how your thoughts compare to mine. Below is our full exchange, along with my plea to the community.

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DreadCast: Momanatrix’s Old School D&D Woes

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Here’s another episode for you guys! This time we talk about the differences between older versions of D&D and newer …

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Pixels & Polyhedrals: Necromorph, Infector

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I know I haven’t done one of these in a while, it just so happens I haven’t played many inspiring video games lately – at least not ones that would make for a good P&P. Skyrim is fantastic, but a hill giant is a hill giant no matter where you are, y’know?. Granted the Necromorphs from dead space are basically “Space Zombies” but they are unique in their own very cool ways, let’s dive in!

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The Christmas Krampus

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Recently, I had the pleasure of working with the fine folks over at Kobold Quarterly creating a Krampus for 4e …

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DreadCast: Pathfinder Experiences, Bard Hate, and the Amalgamation of 4e

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So I’m not entirely sure why we went and did this but, but we figured we’d give a short podcast …

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Heroes of the Feywild: Interview with Writer Steve Townshend

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Recently I had the opportunity to interview my friend and D&D freelance writer Steve Townshend about his most recent project: …

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