Category Archive for: ‘D&DNext’

My Fellow Gamers, Stay Classy

12

Hatorade, Vancian Magic, Tactics, and Other Things I’m here at DDXP and after yesterday’s Class Design Seminar, the internet has …

Read More

Adventuring In D&DNext

10

So when sitting down to think about the “core” of Dungeons & Dragons I thought to myself about what really makes D&D, D&D. While much die rolling and resolution mechanics came to mind I tried to expand outward more, and I think one thing I’m always forgetting about is modules. There is a lot to be learned from running published adventures and I think the core of the game actually has a lot to do with adventure modules. Here’s why…

Read More

It's too late, you've awakened the gazebo. It catches you and eats you.