Momanatrix’s Musings: Character Creation
Momanatrix’s Musings will be a spotlight for the newest writer on staff here at The Dread Gazebo, who also happens to be my amazing and beautiful wife. Life long girly-girl and relative newcomer to the gaming scene, she’ll bring a fresh and different perspective to the realm of gaming and D&D
My Character Dilemma
I am about to be a player in a new D&D campaign and I’m very excited, but also a very conflicted. I’m not sure what class to play. I usually just go for the spell caster types, in the past I’ve been a Warlock, a Sorcerer and I made a Mage once that I never got to play. I also played a Slayer once for a very short time and it was a blast. I am currently playing a Knight in our Ravenloft campaign.
This time I’ve decided that I want to do something different. I decided that I wanted to try a rogue. I never had much interest in being a rogue until I read The God Catcher. I wouldn’t say the book was great, but the author did a really good job describing very intricate details in certain parts. In particular, the way that lockpicking was described made me want me run out and buy my own set of thieves tools! Anyway, so I had my heart set on a rogue and then Jerry mentioned to me that I should try a pre-essentials Rogue, an Assassin (Executioner) or a Thief. It took me a while but I finally decided on a Thief, or so I thought.
A couple days later Jerry brought home Mortal Kombat and that really got me thinking about making a character based on Kitana (she’s my favorite)! Jerry suggested that I make a monk but I hated that idea because for some reason I thought that monks were lame with all their no-weapons and the permanent vision of a silly haircut etched into my mind. A few people on Twitter suggested different classes that could pass as Kitana too and I was back to square one with having way too many possible options for my character.
After much nagging from my husband I decided to make a monk so I could show him that I wouldn’t like it. I was so wrong. I made a monk and it seemed so awesome but I still wasn’t sure about playing a character based on Kitana. So then Jerry told me that I consider a warlock because he likes to drive me crazy.
He informed me that there are now three different types of Warlock, but I immediately shot down the Binder class because it just wasn’t my cup of tea, I prefer the vanilla warlock and its curse mechanics. The hexblade was also something I considered for a few days, tinkering around in the character builder as usual…
Adela is Born!
Fast forward to a few days before the launch of the new campaign – I finally decided to stay with my original idea and I roll up Adela, my Vryloka Thief. I can officially say I’m pretty happy with my decision as I got to play her this past weekend and she is awesome! I think I’ll have to get used to the whole stealth thing and being sneaky but I know I’m going to have a lot of fun with this character throughout the campaign.
I’m also going to try out one of the new character themes that WotC released recently, probably the alchemist. Something about brewing fiery potions that explode just seems to pair well with a Rogue class. Right off hand I can already see myself using Nimble Fingers to plant an alchemist flask on someone and then precisely striking it to send them up in flames!
All of my indecisiveness in my character creation has got me thinking, do you have a specific process you go through when making your character? Do you always make the same race or class archetype or do you mix it up? Do you determine your race depending on your class or vice versa? Maybe you do it all randomly? I’d love to hear from everyone, I think creating a character is a very fun and sometimes tedious/intimate process. Let me know in the comments!