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	<title>The Dread Gazebo &#187; closed beta</title>
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		<title>The D&amp;D Next Public Playtest Is Here, I Can Talk Now</title>
		<link>http://dreadgazebo.net/the-dndnext-public-playtest-is-here-i-can-talk-now/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-dndnext-public-playtest-is-here-i-can-talk-now</link>
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		<pubDate>Thu, 24 May 2012 12:52:30 +0000</pubDate>
		<dc:creator>TheGazebo</dc:creator>
				<category><![CDATA[D&D Community]]></category>
		<category><![CDATA[D&DNext]]></category>
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		<category><![CDATA[closed beta]]></category>
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		<category><![CDATA[dndnext]]></category>
		<category><![CDATA[Kobold Quarterly]]></category>
		<category><![CDATA[open beta]]></category>
		<category><![CDATA[playtesting]]></category>
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		<guid isPermaLink="false">http://dreadgazebo.net/?p=4211</guid>
		<description><![CDATA[Finally! To those of you who haven&#8217;t managed to deciphered what I&#8221;ve been doing lately, I can finally come out and say it: I&#8217;ve been play testing D&#38;DNext. I&#8217;m honored to have been a part of the &#8216;Friends &#38; Family&#8217; beta test that ran up until today&#8217;s launch of the open playtest. It puts a smile on my face to know that ...]]></description>
				<content:encoded><![CDATA[<h3>Finally!</h3>
<p>To those of you who haven&#8217;t managed to deciphered what I&#8221;ve been doing lately, I can finally come out and say it: I&#8217;ve been play testing D&amp;DNext. I&#8217;m honored to have been a part of the &#8216;Friends &amp; Family&#8217; beta test that ran up until <a href="http://www.wizards.com/dnd/DnDNext.aspx" target="_blank">today&#8217;s launch of the open playtest</a>. It puts a smile on my face to know that I, among many others have helped shape the document you&#8217;re all reading through right now. I know it will change again, many times over even but I&#8217;m just glad to have been part of the initial process.</p>
<h3>Blog Posts Ahoy!</h3>
<p>Now, you&#8217;ll be happy to know that during all of this clandestine gaming and lack of blogging I&#8221;ve managed to do<em> a lot</em> with D&amp;DNext so far. By <em>a lot</em> I mean that I&#8217;ve run 4e content, old 1e and 2e modules and was even about to try my hand at 3.x stuff before I moved into my new place but that fell flat. Not D&amp;DNext&#8217;s fault, I blame home ownership on that one. So, while the playtest document you hold today is likely very different from what I&#8217;ve been using I&#8217;m sure (hoping) the core of it is very much the same. Now I haven&#8217;t gotten a chance to view the open playtest document yet, I wont be able to until later this morning. Once I&#8217;ve had my chances to look it over I&#8217;ll be blogging about some of the differences between the F&amp;F playtest and the one we&#8217;ll all participating in starting today. Hopefully most of the changes I see will please me, but if they don&#8217;t<em> look out</em> &#8211; I&#8217;m prepared to start logical, tactful debate on the internets!</p>
<h3>Some Thoughts (and Shameless Promotion)</h3>
<p>I&#8217;ve already <a href="http://www.koboldquarterly.com/k/front-page12600.php" target="_blank">written some of my playtest thoughts down for Kobold Quarterly</a> so I&#8217;d rather not repeat myself here.  Speaking of KQ, you should really go read his <a href="http://www.koboldquarterly.com/k/front-page12578.php" target="_blank">interview with Mike Mearls</a> that went up today. Not only is the interview refreshing and genuine, but it all takes place on the newly redesigned and super clean layout put together for KQ by <a href="http://www.saveversusdeath.com/" target="_blank">Sersa Victory</a>. You should also keep your eyes peeled over at KQ for a new feature series by yours truly.</p>
<p>What I can say about D&amp;DNext after running it exclusively for the last several months is that it is the edition of D&amp;D I plan on playing for a very long time. It is everything I was expecting and a lot more. Myself and my players have not had so much fun playing D&amp;D in years and I&#8217;m absolutely ecstatic about it. So please, join me and the rest of the world in helping to shape our game for the better. If you&#8217;re going to be loud about it, at least be graceful. If you&#8217;re looking for some <a href="http://critical-hits.com/2012/05/23/playtest-dd-next-like-a-pro/" target="_blank">exquisite advice on playtesting</a> then look no further, Dave Chalker&#8217;s got you covered.</p>
<p>That being said folks, I&#8217;m keeping this short. Get out their and devour those playtest documents, let&#8217;s make the best of this. I&#8217;ll see you all on the other side of the screen. Cheers!</p>
<p>&nbsp;</p>
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