Review & Unboxing: Lords of Waterdeep

Review & Unboxing: Lords of Waterdeep

Lords of Waterdeep is the newest offering from WotC as far as D&D board games go. This game, unlike it's predecessors is not about dungeon crawls, heroics, or world domination. Lords of Waterdeep puts you in the drivers seat of one of the powerful lords that secretly control the city of splendors through trade, espionage, the clergy, magic, and all out warfare.
Cryptic’s “Neverwinter”, looking bleak?

Cryptic’s “Neverwinter”, looking bleak?

Neverwinter Nights EyeI’m gonna come right out and say this, I have some pretty low expectations for the next installation of the Neverwinter PC game series. However it’s not because it’s hard to live up to or come close to standards set by the Bioware/Black Isle folks when it comes to PC RPG’s. Any company can come out of nearly nowhere and blow us all away with an outstanding title, video games a bit less often though because of costs involved in making one. Nevertheless I’d really love to root for the underdog here and hope that Cryptic pulls off a winner, but so far that’s looking to be a dismal prospect.

Cryptic’s past titles have been mediocre at best, and this is where my suspicion lies. It’s also worth mentioning they probably should get their lore right, before they go attempting to win over hardcore FR fans. While I may have started playing D&D when I was 13, I’ve been playing video games since I was 5 – which means I can honestly say “20+ years of experience” when it comes to this subject matter. When the announcement for “Neverwinter” was made, like many of us I was pretty excited at first glance.  I’ve always beeg a huge fan of the series and the Forgotten Realms world, but a lot about this title (so far) seems iffy.

Given a projected quarter for it’s launch date, already having determined it’s 5 classes (via the front page graphic), the creation tools being announced and more, yet they still don’t know what the hell the games core genre will be other than an RPG?