Review: Heap

Review: Heap

I'm back again with another game review, but this time I had to spend a lot of time playing the game weighing pro's and cons and really trying to think about how I honestly felt about this game. I'm normally pretty aware of which way my opinion is going to swing after a play or two, but with HEAP, I had to give it about 5 tries to fully absorb my own thoughts.
Turning my wife into a gamer

Turning my wife into a gamer

It’s an every day occurrence for some of us lucky ones, but a pipe dream for others – gaming with our better halves, that is. “Quality Time” with my wife is often spent rolling dice or shuffling cards at the kitchen table, cloistered up in our bedroom in front of our PC’s playing a game or vegging out in the living room around the xbox with the kids. Speaking of kids, mine are much the same (though in moderated and monitored amounts). We are a family of gamers, and I couldn’t be happier about it but for others even so much as convincing their loved one(s) to sit down and game with can be like pulling teeth.

Mind you, getting my wife into gaming may have been a bit easier for me than others, but it was no cakewalk by any means. She grew up playing Sega and Playstation games, board games and the like but always had reservations about the “D&D Nerds” her older sister hung out with in high school. Computer games were not really a thing in her household either, aside from maybe The Sims or flash games online, so when I met her and told her I was a ‘gamer’ she vastly underestimated what I meant by that.

A few years ago, during the first few months of our relationship and several days into the first of many reactivation/cancellation cycles of my World of Warcraft account, she got her first glimpse into what true ‘gamerdom’ could be.  At first WoW wasn’t even something that really appealed to her, and I was definitely going about it all wrong in attempting to show her what the game was all about.

At one point she was finally about fed up with me playing the game, so I decided it was time to re strategize my approach and explained the elements of the game that I thought she would enjoy most, as opposed to my own gaming-malformed brain. So I marketed it as a game where you get to create a little person, buy her fancy clothes, blow things up with fireballs, go shopping and ride pretty animals – and somehow it worked. She had said [paraphrased] “Okay, show me how to play this game if you’re going to be spending so much on it” and then, not before long – Dibbles the gnome mage was born.

Crafting the next generation of role players starts with rpgKids

Crafting the next generation of role players starts with rpgKids

character tokensLet me start by saying up front that rpgKids is probably the best 3$ you can spend in beginning to foster the love of RPG’s in a child. Mr. Enrique Bertran (aka @NewbieDM) sent a call out to fellow gamer dads on twitter a few weeks ago, so I felt complied to answer him. After speaking to him I was given the honor to play test some of this delightful project before it came to the masses. I had been familiar with his rpgKids system only vaguely before this, having glanced over it a time or two. When it came to “playing D&D” with my son before it had always been some malformed abbreviated form of 4th edition I hacked up on the spot, no consistency. Thankfully with rpgKids that’s now a thing of the past and he has a simple yet understandable system to play with rules anyone can pick up within minutes.

This evolution of the system (1.5) is somewhat of a re-vamping of his rpgKids system he’d release a year or so ago. He’s made additions, changes, and clarifications as well as extra optional rules for magical items and bonuses/penalties during combat only to name a few. Also added in are special non-combat abilities for each of the 4 class archetypes which are the Sword Fighter, Healer, Archer and Wizard. The system is so simple and so easy to pick up I believe it could be used as a gateway not only for kids but even those non-gamer adults we all have in our lives.

The rpgKids rulebook is 24 pages, comes with everything you need to begin playing immediately and also provides printable grids for creating your own maps and tokens for heroes and monsters. Therein he’s also included a full blown adventure entitled “The Lair of the Frog Wizard” which is a sizable little adventure complete with flavor text and ready to print maps of the locales within the story.

My first GenCon: Day 1

My first GenCon: Day 1

The Hotel: If you could care less about my personal experiences and wanna get to the good stuff, skip on down to “The Con”. Oh where do I begin, first off let me just say that the hotel that I’m staying in is a real piece. I called in advance this morning to be sure that it was okay that we dont have to check in exactly at 3pm (our check in time) they said later was fine but not earlier. So when we arrived to check in around 7 after we’d left the convention center I was given the keys to our room, to which we promptly walked in to discover peoples belongings strewn about, a mirror with nasty greasy fingerprints all over it, and the TV on.

Needless to say I went straight back down and got a new room, they apologized but the two guys at the front desk really seemed like they could give a shit less.