Video Game Inspired Boss Battles (Part 1)
I’ve got another piece up on Kobold Quarterly today about bringing over the top boss battles to your tabletop games. While not nearly as Diablo […]
I’ve got another piece up on Kobold Quarterly today about bringing over the top boss battles to your tabletop games. While not nearly as Diablo […]
Save Vs. Options So. If you’ve read my posts from earlier this week or follow me on twitter you probably know that I’m in a […]
Lingering Shadows Continuing from where I left off yesterday (decided to make this a two parter), I’m going to delve into the few things here […]
The Page I’m On Before we begin I highly recommend you watch this video on power creep in games if you haven’t seen it already. […]
Horrible Fun So basically the title of this one says it all. Kittens In a Blender is about…putting kittens in blenders and…well…blending them. The game […]
In the second part of my traps thought experiment with Diablo 3 I talk about large events poised as traps and also keeping a few […]
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