From Diablo 3 to D&D: Event Based Traps & Modular Dungeon Events

In the second part of my traps thought experiment with Diablo 3 I talk about large events poised as traps and also keeping a few modular “event” locales in your DM back pocket for good measure. Probably one of my favorite parts of the series so far, as far as idea fodder and usability goes. Tell me what you think!

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