Dropbox: A DM’s best friend
Some time ago, a co-worker turned me onto a free storage service called Dropbox, it’s basically a cloud storage system for Windows, Mac, Linux, & iPhone and I’ve found it to be an indispensable tool for our gaming group. No matter where you go, when you put a file in your Dropbox it will sync across the board and be retrievable on any device you also have Dropbox installed on and even if you don’t install the app your stuff is always reachable from the internet via the Dropbox website. You can share folders with friends and it even archives stuff so if you delete it and later decide you need it back, you can restore it with 1 click. For each friend you recruit into using drop box they give you an extra 250mb of space tacked onto the 2Gb you start with as a free account.
What we use it for is – everything. Adventure logs, character sheets, pdf reference books, music & playlists for our game, DDI magazine articles you name it we throw it in there so everyone in our gaming troupe can have access to it anytime. When we find good reads, or resources we toss them in. As a DM it’s especially handy
Teaching my 3 year old D&D
Carebears Anonymous, an update
Hello, my name is Jerry and I’m a carebear Dungeonmaster. I’m here to inform you all briefly of an encounter I ran this weekend that actually managed to incap two of my players (nearly killing one). Some of you may have read my previous article about being a little too easygoing on my players, and what I should do to combat it. Well I designed a rough encounter and ran it this weekend and let me just tell you that the pit of my stomach fell a bit as I heard “wow I’m dying, my character is gonna die”. I knew I’d finally managed to make them sweat in an encounter to the point of incapacitation and possible death, but I felt horrible about it!
Now I must admit, for a party of 5 level 4 characters (and a level 3 NPC who’s an amateur at best) an XP budget of 1300 is kinda high, but hey that was the point
The 4th edition hot button
I was introduced to D&D by a friend early in high school who at the time played 2nd Edition AD&D (this book still adorns my shelves as we speak) and I wasn’t really sure what the hell was going on at first. Sit at a table and pretend to be someone else? Do I dress up and change my voice? I heard about all these crazy adventures that had taken place, powerful magic items and all the cool stuff they did and in my mind all I could think was “Awesome, but I wonder what all this looks like” and in my minds eye it was some sort of elaborate video game/VR simulation. I found myself daydreaming about these scenarios I’d been told about, or overheard them talking about “So I took the oil from my lantern and poured it all over the dungeon floor and lit it ablaze with my torch just as the orcs burst through the door and Andy’s character got clobbered” wow, what the hell were these guys doing after school and why hadn’t I gotten in on it sooner?
Product Review: Hammerfast
Hammerfast isn’t your everyday adventure module, in fact it’s not really an adventure at all if you wanna’ get technical. Think of Hammerfast not as a blank canvas for your campaign world, but one that’s been penciled in lightly for you to alter as much as you want. It’s a great backdrop for setting up an entire campaign or at least a major city. The contents state it is optimized for taking players ideally through levels 1-10, however I think a little ingenuity could push it a bit further than that.
Without giving away the back story from the book verbatim I’ll just say that the city itself has a lot of history, to say the least. Ghosts walk the streets alongside the living and no one thinks anything of it, some of them even hold places in society – acting as teachers instructing those in a craft they excelled in during life like blacksmithing perhaps. There are some tensions between those devoted to Moradin and Gruumsh who basically hold dominion over the cities and it’s ghostly inhabitants. There is a lot of room for tension and treachery in a city like this, which is great for your campaign world and creating player intrigue.