Neverwinter from a Tabletop D&D Player’s Perspective
Never Ending D&D Video Game Debate Rage In case you haven’t been following my Neverwinter coverage, you should go and do that now – if […]
Never Ending D&D Video Game Debate Rage In case you haven’t been following my Neverwinter coverage, you should go and do that now – if […]
You Can’t Polish A Turd Or in my case, I didn’t even bother trying to polish it. Let me explain. Recently I got my rejection […]
Let’s Just Call Them Surges
What if it were implied that surges just in fact gave a surge of something not to be named. We’re sticking to abstraction here, right? A surge of courage, energy, bravado, luck, knowledge…you get the picture. Why not use surges identically as previously but imply that they could be many things, that they can be traded in for a burst of HP, but perhaps not always.
There is beauty in the amount of abstraction that goes into playing 4e D&D. On one hand you have these great things like “combat advantage” that sum up a huge variety of situations with a simple set of words, also…
So, this will be my last 4e product review. I’ll still be talking about D&D here non stop, and I’ll still be reviewing other D&D products like Lords of Waterdeep and other cool things coming down the pipe. However since I’m no longer actively playing 4e, I don’t want to wind up feeling like a tool writing product reviews or content for a game I no longer play.
Hatorade, Vancian Magic, Tactics, and Other Things I’m here at DDXP and after yesterday’s Class Design Seminar, the internet has seemed ablaze with irrationality. I’d […]
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