Momanatrix’s Musings: Character Creation

Momanatrix’s Musings: Character Creation

I am about to be a player in a new D&D campaign and I’m very excited, but also a very conflicted. I’m not sure what class to play. I usually just go for the spell caster types, in the past I’ve been a Warlock, a Sorcerer and I made a Mage once that I never got to play. I also played a Slayer once for a very short time and it was a blast. I am currently playing a Knight in our Ravenloft campaign...
Unprotected Delving with Multiple Encounters: Saturday Night Delves

Unprotected Delving with Multiple Encounters: Saturday Night Delves

Original Artwork by Taylor Bennett www.deckofmanythings.net

Greetings fellow readers, today I’m here to tell you about that very cryptic something that’s been taking up a majority of my free time lately. For once I’ve been absent from blogging for reasons other than my dayjob, life in general, or pure procrastination and I’m really excited to tell you a bit more about it.

I’ve been working with Sersa V from Save Versus Death and a handful of other very talented individuals on a project of somewhat epic proportions, a little something we’re calling Saturday Night Delves.

Saturday Night Devles (SND) are a series of one shot adventures for 4th edition Dungeons and Dragons set within the fourthcore vein, our aim is to recapture the fun and excitement of dungeon crawls of yore. Aimed at actually being able to pick one up and run it on any given night where you and your group have a few free hours, SND’s also come with all the materials you need to run the game along with optional tournament rules for competitive play and scoring.

SND adventures are challenging, innovative, deadly, evocative and most importantly – a ton of fun to play. Saturday Night Delves are not for the faint of heart, they will test both player and character skill as well as the DM’s. If you’re not familiar with what fourthcore is, I can give it to you in a nutshell; it’s a high risk – high reward, over the top challenging and often bleak playscape where ‘step and die’ rings as loud and clear as death bells themselves.